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Home FAQ Game master Archive  |
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The “Game Master” Videogames Archive! |
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Casual Games |
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'Casual' video games are serious business (6/17/2004/The Hollywood Reporter)
Casual game developers wary of new windows (1/10/2007/The Hollywood Reporter)
In casual games, imitation is no flattery (3/7/2007/The Hollywood Reporter)
Standby for episodic casual gaming (5/9/2007/The Hollywood Reporter)
Casual games: Too much of a good thing? (8/22/2007/The Hollywood Reporter)
Patterson pursues video game murders most casual (1/28/2008/The Hollywood Reporter)
Casual games look to ad-supported 'TV model' (3/19/2008/The Hollywood Reporter)Top |
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Classic Games |
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Squeezing revenue from older games (7/2/2004/The Hollywood Reporter)
Games biz finds new sales life in old titles (7/24/2004/The Hollywood Reporter)
Game over? Not if preservationists have their way (10/8/2004/The Hollywood Reporter)
Everything old is old again (9/28/2006/The Hollywood Reporter)Top |
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Convergence: Licenses, Sequel-itis & Blockbusters |
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Video game makers sold on sequels (2/14/2004/The Hollywood Reporter)
Mojo working the vid game trailer business (4/24/2004/The Hollywood Reporter)
Game publishers too reliant on licenses? (5/28/2004/The Hollywood Reporter)
Blockbuster mentality creates hurdles for fledgling developers (8/13/2004/The Hollywood Reporter)
Shooting for Hollywood-caliber production values (8/27/2004/The Hollywood Reporter)
No letup to video game sequel-and-license-itis (10/29/2004/The Hollywood Reporter)
Hooray for Hollywood's dusty classics (2/25/2005/The Hollywood Reporter)
Movie and game schedules a tricky balancing act (6/24/2005/The Hollywood Reporter)
Small screen to game screen: Part I (10/1/2005/The Hollywood Reporter)
Small screen to game screen: Part II (10/7/2005/The Hollywood Reporter)
'License-itis' picking up steam (7/20/2006/The Hollywood Reporter)
'Eragon' games spread the novel's fantasy brand (9/7/2006/The Hollywood Reporter)
Woo's latest action: Turning film into game (7/24/2007/The Hollywood Reporter)
It's Bourne again ... but this time as a video game (8/7/2007/The Hollywood Reporter)
'BioShock' marketers take page from pics (9/5/2007/The Hollywood Reporter)
Counting on year-end blockbusters (9/12/2007/The Hollywood Reporter)
Media companies explore brave new virtual worlds (10/10/2007/The Hollywood Reporter)
Sequels heat up winter game season (10/21/2007/The Hollywood Reporter)
Black magic for 'Beowulf' game (10/23/2007/The Hollywood Reporter)
Ultimate in convergence: casting actors for video games (10/30/2007/The Hollywood Reporter)
'Hitman': The fine art of picking games for movies (11/7/2007/The Hollywood Reporter)
Differing perspectives on licensing IPs (11/28/2007/The Hollywood Reporter)
WBIE on developer shopping spree (12/12/2007/The Hollywood Reporter)
Universal's 'Wanted' going mobile (12/20/2007/The Hollywood Reporter)
Parents seek 'first games' with more than just licenses (1/07/2008/The Hollywood Reporter)
Post-'Pirates,' 'Persia' pops for Bruckheimer (1/16/2008/The Hollywood Reporter)
Disney's new game chief faced high hurdles at Atari (2/20/2008/The Hollywood Reporter)
'Iron Man,' 'Hulk,' 'Alien' games power Sega's reinvention (2/27/2008/The Hollywood Reporter)
'Sin City' video game goes straight to the source (3/05/2008/The Hollywood Reporter)
Games built with Hollywood in mind (4/02/2008/The Hollywood Reporter) Top |
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Demographics |
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Game conference to focus on untapped female audience (6/4/2004/The Hollywood Reporter)
Cable, online programming targets video gamers (8/6/2004/The Hollywood Reporter)
New games play to widening demographic (5/17/2006/The Hollywood Reporter)
Boomers are gamers, too! (6/19/2007/The Hollywood Reporter)Top |
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Developer Start-Ups |
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Blizzard's days of uncertainty drain off talent (2/7/2004/The Hollywood Reporter)
Startups experiment with online distribution (10/22/2004/The Hollywood Reporter)
Game start-ups confident despite turbulent times (3/15/2006/The Hollywood Reporter)
IGF keeps indie spirit alive in game industry (4/5/2006/The Hollywood Reporter)
A place for indie developers (6/28/2007/The Hollywood Reporter)Top |
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Digital Distribution |
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Video game developer experiments with digital distribution (5/1/2004/The Hollywood Reporter)
Digital distribution: Keep the money and run? (6/10/2005/The Hollywood Reporter)
With episodic gaming, everything old is new again (6/13/2006/The Hollywood Reporter)Top |
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Editorials/Opinions |
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PC games rule: But will consoles rock the PC gaming market? (5/1/2003/ComputerUser)
Fun & games: At CPL tournaments, gamers are all business (6/1/2003/ComputerUser)
Open source gets in the game: Mods could keep PCs on the cutting edge (7/1/2003/ComputerUser)
Play, but don’t get MAME’d: Software piracy issues dog gamers, too (8/1/2003/ComputerUser)
War! What is it good for? Propaganda in the form of game-playing, for one thing (9/1/2003/ComputerUser)
The Wi-Fi revolution goes to college -- and McDonald’s, and Starbucks … (10/1/2003/ComputerUser)
With music downloads grabbing the headlines, what about game piracy? (11/1/2003/ComputerUser)
Don't be like the Game Master ... back up that hard drive (12/1/2003/ComputerUser)
Half-Life 2: mortally wounded? (1/1/2004/ComputerUser)
Experts agree -- a few minutes of Minesweeper can be good for you (2/1/2004/ComputerUser)
May I see some ID, please? What’s worse, R-rated movies or M-rated games? (3/1/2004/ComputerUser)
Where have all the gamers gone? Many games are too complex for casual users (4/1/2004/ComputerUser)
Familiarity breeds contempt (5/1/2004/ComputerUser)Top |
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Game Production |
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Waiting game: 'Halo 2' among top MIA titles (1/29/2004/The Hollywood Reporter)
Video game companies encourage 'modders' (4/9/2004/The Hollywood Reporter)
Hot properties: 'musical real estate' on games (7/17/2004/The Hollywood Reporter)
'Middleware' puts focus on content, not code (7/30/2004/The Hollywood Reporter)
Game developers, governments in love/hate relationships (11/9/2004/The Hollywood Reporter)
See you on the B-side? (11/19/2004/The Hollywood Reporter)
And the best video game awards show is ... (11/26/2004/The Hollywood Reporter)
With video games, the play's not always the thing (12/30/2004/The Hollywood Reporter)
Celebrity tones are golden in video games (1/28/2005/The Hollywood Reporter)
Developers gird for next-gen systems (2/4/2005/The Hollywood Reporter)
Game developers mull 'Hollywood model' (2/12/2005/The Hollywood Reporter)
Unionize Now? (3/22/2005/Gamasutra.com)
Thrill to the lush strings of ... "Hitman: Blood Money"? (5/6/2005/The Hollywood Reporter)
Efficient workflows could mean more bang for fewer bucks (5/20/2005/The Hollywood Reporter)
LucasArts: Where's the Force when you need it? (7/15/2005/The Hollywood Reporter)
Video game workers still on the fence regarding unionization (8/9/2005/The Hollywood Reporter)
Game developers: Talk to my agent (8/19/2005/The Hollywood Reporter)
Offshoring: The good & bad news (9/22/2005/The Hollywood Reporter)
Video games' write stuff (1/19/2006/The Hollywood Reporter)
Atari riding turbulence in industry transition (7/12/2006/The Hollywood Reporter)
New tech stretches game writing tasks (8/30/2006/The Hollywood Reporter)
Brainstorming at a video game 'think tank' (12/7/2006/The Hollywood Reporter)
Video game art is increasingly 'to go' (3/28/2007/The Hollywood Reporter)
Game developers expect credit where credit is due (12/5/2007/The Hollywood Reporter)
And the award for best video game writing is ... (1/4/2008/The Hollywood Reporter)
Quality Of Life? Does Anyone Still Give A Damn? (5/13/2008/Gamasutra.com)
Not Everyone Feels The Crunch (7/2/2008/Gamasutra.com)
An Examination Of Outsourcing: The Developer Angle (8/7/2008/Gamasutra.com)
An Examination of Outsourcing -- Part 2: The Contractor Angle (9/4/2008/Gamasutra.com)
Giving Credit Where Credit Is Due (10/2/2008/Gamasutra.com)
Controversy In The Classroom: Whose IP Is It Anyway? (11/13/2008/Gamasutra.com)Top |
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MMOGs (Massive Multiplayer Online Games) |
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MMO makers hope persistence pays off (3/31/2005/The Hollywood Reporter)
For sale: Virtual dragon-killing sword (4/29/2005/The Hollywood Reporter)
MMOG publishers conjure up new business models (12/14/2005/The Hollywood Reporter)
Massive activity in massive multiplayer games (7/27/2006/The Hollywood Reporter)
Getting past that old MMOG grind (5/23/2007/The Hollywood Reporter)
Cartoon Network preps 'Casual MMO' (4/16/2008/The Hollywood Reporter)
MMOG Business Models: Cancel That Subscription! (6/5/2008/Gamasutra.com)Top |
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Mobile Games |
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Developers urge promotion of mobile gaming (6/25/2004/The Hollywood Reporter)
Mobile games give consoles a run for their money (12/20/2004/The Hollywood Reporter)
Mobile gaming gets big (2/8/2006/The Hollywood Reporter)
Industry in search of (another) standard (3/29/2006/The Hollywood Reporter)
Obstacles slowing mobile game growth (3/22/2007/The Hollywood Reporter)Top |
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New Products, Services, & Technologies |
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Microsoft's Advisor puts newbies in the game (2/24/2004/The Hollywood Reporter)
Software hard to line up for PSP's launch (3/5/2004/The Hollywood Reporter)
Format fences could fall with new technology (3/19/2004/The Hollywood Reporter)
Patriot game: Hunting down the Al Qaeda online (3/27/2004/The Hollywood Reporter)
Analysts prepare to play the waiting game at E3 (4/5/2004/The Hollywood Reporter)
Doin' that E3 two-step (3/16/2005/The Hollywood Reporter)
What's next? New game consoles previewed (7/23/2005/The Hollywood Reporter)
Console makers tout new features, but content is still king (7/29/2005/The Hollywood Reporter)
E3: Deals ... or no deals? (4/26/2006/The Hollywood Reporter)
In retrospect, Wii topped E3 (5/24/2006/The Hollywood Reporter)
GDC will be a really big shew (10/5/2006/The Hollywood Reporter)
Here come the next-gen video games (10/19/2006/The Hollywood Reporter)
With free-to-play, the price is right (10/27/2006/The Hollywood Reporter)
Video games that watch back (11/22/2006/The Hollywood Reporter)
Microsoft has gamers playing for points (1/3/2007/The Hollywood Reporter)
Console makers promote 'connected gaming' (4/18/2007/The Hollywood Reporter)Top |
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Q&As: Up Close & Personal |
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Richard Leibowitz & Sean O’Keefe of Union Entertainment (5/17/2004/The Hollywood Reporter)
Scott Miller: Turning firms into good games -- mission impossible? (7/13/2004/The Hollywood Reporter)
Chris Crawford: Games need social skills (9/3/2004/The Hollywood Reporter)
Hal Halpin: Buying a mature-rated video game? Got ID? (12/3/2004/The Hollywood Reporter)
Henry Jenkins: Video games promote violence? Hogwash! (1/15/2005/The Hollywood Reporter)
Michael Pachter: Next-gen consoles launch with a whimper not a bang (3/4/2005/The Hollywood Reporter)
Lorne Lanning: It's 'game over' for Oddworld's creator Lanning (4/15/2005/The Hollywood Reporter)
Jason Rubin: E3 debriefing -- Game developers are mad as hell (5/27/2005/The Hollywood Reporter)
John Funge: AI: the smart way to go (8/26/2005/The Hollywood Reporter)
Seamus Blackley: Game makers should call the shots (9/15/2005/The Hollywood Reporter)
David Perry of Shiny Entertainment (1/11/2006/The Hollywood Reporter)
Paul Maglione: New Vivendi games unit goes mobile (3/1/2006/The Hollywood Reporter)
Scott Miller of 3-D Realms Entertainment (5/10/2006/The Hollywood Reporter)
Trip Hawkins: Mobile friendly to 'social games' (6/29/2006/The Hollywood Reporter)
Mark Jacobs: EA's New MMOG-meister (8/9/2006/The Hollywood Reporter)
Jason Kapalka: Casual game biz serious about growth (9/20/2006/The Hollywood Reporter)
Dennis McCauley: Where video games and politics mix (11/15/2006/The Hollywood Reporter)
Rob Pardo: Maestro of 'Warcraft' on 'directing' players (12/14/2006/The Hollywood Reporter)
Scott Novis: Wii ambitions at Buena Vista Games (12/20/2006/The Hollywood Reporter)
Mike Wilson of Gamecock Media Group (2/14/2007/The Hollywood Reporter)
Richard "Lord British" Garriott of NCsoft (2/21/2007/The Hollywood Reporter)
Erik Goossens: Picking casual gaming's top model (4/25/2007/The Hollywood Reporter)
Andrew Stein: Goin' mobile -- PopCap pushes casual game biz (6/6/2007/The Hollywood Reporter)
Andy Nulman: Does anyone really like mobile games? (8/15/2007/The Hollywood Reporter)
Mika Salmi: I want my MTV video games (9/26/2007/The Hollywood Reporter)Top |
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Quality Control & Anti-Piracy |
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Warner Bros. looks to reviewers to help ensure game quality (5/21/2004/The Hollywood Reporter)
Game piracy outlook bleak for near-term (9/2/2005/The Hollywood Reporter)Top |
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Ratings |
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ESRB defends game-rating systems (2/27/2004/The Hollywood Reporter)
Video game rating board don't get no respect (4/8/2005/The Hollywood Reporter)
Video games grow up (11/3/2005/The Hollywood Reporter)
Rated And Willing: Where Game Rating Boards Differ (12/15/2005/Gamasutra.com)
Games industry battles new legislation (4/19/2006/The Hollywood Reporter)
Game ratings a global concern (1/24/2007/The Hollywood Reporter)
ESRB shows 'tough love' to game developer (8/1/2007/The Hollywood Reporter)Top |
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Rentals & Pre-Owned Games |
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Games rental companies do battle (3/12/2004/The Hollywood Reporter)
Used games a boon and bane for industry (2/15/2006/The Hollywood Reporter)
As Recession Deepens, Used Games Get More Painful (12/8/2008/Gamasutra.com)
Frontier's Braben: Used Games Market Affecting Game Quality (12/8/2008/Gamasutra.com)Top |
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Reviews+Previews |
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Diner Dash by PlayFirst (1/18/2006/GameZebo.com)
Feelers by Alawar Entertainment (3/8/2006/GameZebo.com)
Chuzzle by PopCap Games (3/30/2006/GameZebo.com)
Penguins! by Wild Tangent (5/8/2006/GameZebo.com)
Bejeweled 2 Deluxe by PopCap Games (7/25/2006/GameZebo.com)
Chameleon Gems by Dekovir Entertainment (8/22/2006/GameZebo.com)
Kenny’s Adventure by DivoGames Ltd. (9/21/2006/GameZebo.com)
Aztec Ball by RealArcade (10/27/2006/GameZebo.com)Top |
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Serious Games |
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Washington to developers: We want you! (9/10/2004/The Hollywood Reporter)
DARWARS uses the force of videogaming (10/19/2004/The Hollywood Reporter)
Army has next-gen in its battle plans (7/5/2005/The Hollywood Reporter)
A healthy approach to game development (8/18/2006/The Hollywood Reporter) |
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2001-2007 OpenMoves Inc. |
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